<?xml version="1.0" encoding="utf-8"?>
<sect1 id="Gold_Mine"><!--<sect1info>
    <copyright>
      <year>2005</year>
      <holder>Alan Horkan</holder>
    </copyright>
    <author>
      <firstname>Alan</firstname>
      <surname>Horkan</surname>
    </author>
  </sect1info>-->

  <title>Gold Mine</title>

  <sect2><title>Setup</title>

  <informaltable>
    <tgroup cols="2"><tbody>
	<row>
	  <entry>Type of Deck</entry>
	  <entry>Standard Deck</entry>
	</row>
	<row>
	  <entry>Stock</entry>
	  <entry>
	    Top left pile.  The rest of the deck is placed here after
	    dealing on to the Tableau.  Cards are turned over three at a
	    time to Waste.  
	    No redeals.
	  </entry>
	</row>
	<row>
	  <entry>Waste</entry>
	  <entry>
	    To be taken from Stock.  Top card available for
	    play.
	  </entry>
	</row>
	<row>
	  <entry>Foundations</entry>
	  <entry>
	    Four piles top right.  To be built up in suit from Ace to
	    King.  Topmost card in each Foundation can be played back on
	    to the Tableau.
	  </entry>
	</row>
	<row>
	  <entry>Tableau</entry>
	  <entry>
	    Seven piles, all empty to start.  
        Gold Mine is a variation of <ulink type="help" url="ghelp:aisleriot#Klondike">Klondike</ulink>.  
	    Tableau can be built down in alternating colors.  Groups of
	    cards can be moved.  Empty piles can be filled with any card. 
	  </entry>
	</row>
      </tbody>
    </tgroup>
  </informaltable>

  </sect2>

  <sect2><title>Goal</title>
  <para>
    Move all cards to the Foundation piles.
  </para>
  </sect2>

  <sect2><title>Rules</title>
  <para>
    Cards in the Tableau are built down by alternating color.  Groups of
    cards can be moved.  An empty pile in the Tableau can be filled with
    any card.  
  </para>
  <para>
    Cards are flipped from the Stock to the Waste three at a time.  Top
    card in Waste is in play.  When Stock is empty, game over.  
    Only one chance to get it right and establish your gold mine.  
  </para>
  <para>
    Foundations are built up in suit from Ace to King.  Cards in
    Foundations are still in play.  Double clicking on a card will move
    it to the appropriate Foundation pile if such a move is possible.
  </para>
  </sect2>

  <sect2><title>Scoring</title>
  <para>
    Each card in the Foundation piles scores one point.
  </para>
  <para>
    Maximum possible score:  52
  </para>
  </sect2>

  <sect2><title>Strategy</title>
  <para>
    Be careful how you fill the empty foundation piles.  
    With skill it is possible to win Gold Mine most of the time.  
    If at first you do not succeed restart and try again.  
  </para>
  </sect2>
</sect1>
