[
  {
    "type": "npc",
    "id": "mi-go_prisoner",
    "//": "A naked prisoner trapped in a horrifying cage, watching horrible things happen.",
    "name_suffix": "prisoner",
    "class": "NC_PRISONER",
    "attitude": 0,
    "mission": 7,
    "chat": "TALK_MI-GO_PRISONER1",
    "faction": "no_faction"
  },
  {
    "type": "npc_class",
    "id": "NC_PRISONER",
    "name": { "str": "Prisoner" },
    "common": false,
    "job_description": "I'm just trying to survive.",
    "traits": [ { "group": "BG_survival_story_EVACUEE" }, { "group": "NPC_starting_traits" }, { "group": "Appearance_demographics" } ],
    "skills": [ { "skill": "ALL", "level": { "sum": [ { "dice": [ 3, 3 ] }, { "constant": -5 } ] } } ],
    "worn_override": "naked_prisoner",
    "carry_override": "naked_prisoner",
    "weapon_override": "naked_prisoner",
    "//": "Skills intentionally kept low.  This character should probably have a higher chance of having insanity type traits eventually."
  },
  {
    "type": "item_group",
    "id": "naked_prisoner"
  },
  {
    "type": "talk_topic",
    "id": "TALK_MI-GO_PRISONER1",
    "dynamic_line": [
      "My god, you've got to get me out of here.  The things… the things they've done… please help.",
      "Aren't you a little short to be a stormtrooper?",
      "Please, help me.",
      "Can you get me out of this hell hole?",
      "Who are you?  Are you real?",
      "Can you please save me?  I have to get out of here.",
      "Hallelujah, rescue!",
      "I can't believe my eyes.  Thank you, thank you!",
      "You're… you're actually real!",
      "How are you here?  Are you one of them, somehow?  What's going on?"
    ],
    "responses": [
      {
        "text": "Come with me, if you want to live.",
        "topic": "TALK_DONE",
        "effect": "follow",
        "opinion": { "trust": 4, "value": 4, "fear": -1, "anger": -1 }
      },
      { "text": "I've no use for weaklings.  Run.  Now.", "topic": "TALK_DONE", "effect": "flee" }
    ]
  }
]
