[
  {
    "id": "mon_spider_disease",
    "type": "MONSTER",
    "name": { "str": "shimmering spider" },
    "description": "A dog-sized spider, the air around it has a faint shimmer of light, possibly reflected from tiny strands of webbing.",
    "default_faction": "spider_web",
    "bodytype": "spider",
    "species": [ "SPIDER" ],
    "diff": 2,
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 40,
    "speed": 110,
    "material": [ "iflesh" ],
    "symbol": "s",
    "color": "yellow",
    "aggression": 20,
    "morale": 100,
    "melee_skill": 4,
    "melee_dice": 1,
    "melee_dice_sides": 6,
    "melee_damage": [ { "damage_type": "cut", "amount": 6 } ],
    "attack_effs": [ { "id": "blood_spiders", "duration": 40000, "affect_hit_bp": true } ],
    "//": "5 hits to max intensity, 6 hits to max duration",
    "dodge": 2,
    "vision_day": 5,
    "vision_night": 5,
    "harvest": "arachnid",
    "weakpoint_sets": [ "wps_arthropod", "wps_arthropod_spider" ],
    "families": [ "prof_intro_biology", "prof_physiology", "prof_wp_basic_bug", "prof_wp_spider" ],
    "fungalize_into": "mon_spider_fungus",
    "flags": [ "SEES", "SMELLS", "HEARS", "WEBWALK", "CLIMBS", "PATH_AVOID_FIRE", "PATH_AVOID_FALL" ],
    "armor": { "bash": 2, "cut": 6, "bullet": 5 }
  },
  {
    "id": "mon_shifter",
    "type": "MONSTER",
    "name": { "str": "shifter" },
    "description": "Tall body on four legs, surrounded with a \"glitched\" aura - it constantly changes its own position.",
    "default_faction": "player",
    "bodytype": "dog",
    "species": [ "NETHER" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 95,
    "speed": 126,
    "symbol": "S",
    "color": "white",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 6,
    "melee_dice": 2,
    "melee_dice_sides": 5,
    "melee_damage": [ { "damage_type": "cut", "amount": 16 } ],
    "dodge": 4,
    "vision_day": 30,
    "vision_night": 10,
    "special_attacks": [
      {
        "id": "spell_1",
        "type": "spell",
        "allow_no_target": true,
        "spell_data": { "id": "shifting", "hit_self": true },
        "cooldown": 2
      },
      {
        "id": "spell_2",
        "type": "spell",
        "allow_no_target": true,
        "spell_data": { "id": "duplicate_shifter", "hit_self": true },
        "cooldown": 15
      }
    ],
    "death_function": { "message": "The %s disappears.", "corpse_type": "NO_CORPSE" },
    "flags": [ "SEES", "HEARS", "SMELLS", "NO_BREATHE" ],
    "armor": { "bash": 1, "electric": 1 }
  },
  {
    "id": "mon_duplicator",
    "type": "MONSTER",
    "name": { "str": "duplicator" },
    "description": "A humanoid on two legs, this creature spies on everything around with its eight eyes, arranged in a circle.  From time to time it splits in two, where the one on the left is in a defensive position, and the other attacks the enemy with its long fists.",
    "default_faction": "player",
    "bodytype": "human",
    "categories": [ "NETHER" ],
    "species": [ "NETHER" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 140,
    "speed": 110,
    "symbol": "D",
    "color": "light_gray",
    "aggression": 100,
    "morale": 100,
    "tracking_distance": 15,
    "melee_skill": 0,
    "melee_dice": 0,
    "melee_dice_sides": 0,
    "dodge": 1,
    "vision_night": 15,
    "special_attacks": [
      {
        "type": "spell",
        "spell_data": { "id": "duplicator_spawn_pawn", "hit_self": true },
        "cooldown": 6,
        "allow_no_target": true,
        "monster_message": "The body of the duplicator splits in half!"
      }
    ],
    "death_function": { "message": "The %s disappears.", "corpse_type": "NO_CORPSE" },
    "flags": [ "SEES", "HEARS", "SMELLS", "HAS_MIND", "NO_BREATHE", "KEEP_DISTANCE", "PACIFIST" ],
    "armor": { "bash": 2, "cut": 1, "bullet": 1, "electric": 2 }
  },
  {
    "id": "mon_duplicator_pawn",
    "type": "MONSTER",
    "name": { "str": "duplicator" },
    "description": "A humanoid on two legs, this creature spies on everything around with its eight eyes, arranged in a circle.  From time to time it splits in two, where the one on the left is in a defensive position, and the other attacks the enemy with its long fists.",
    "default_faction": "player",
    "looks_like": "mon_duplicator",
    "bodytype": "human",
    "categories": [ "NETHER" ],
    "species": [ "NETHER" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 140,
    "speed": 110,
    "symbol": "D",
    "color": "light_gray",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 4,
    "melee_dice": 5,
    "melee_dice_sides": 5,
    "melee_damage": [ { "damage_type": "cut", "amount": 3 } ],
    "special_attacks": [ [ "DISAPPEAR", 35 ] ],
    "dodge": 1,
    "vision_night": 18,
    "death_function": { "message": "The %s disappears.", "corpse_type": "NO_CORPSE" },
    "flags": [ "SEES", "HEARS", "SMELLS", "HAS_MIND", "NO_BREATHE" ],
    "armor": { "bash": 2, "cut": 1, "bullet": 1, "electric": 2 }
  },
  {
    "id": "mon_ophanim",
    "type": "MONSTER",
    "name": { "str": "ophanim" },
    "description": "Their entire bodies\nincluding their backs, their hands and their wings\nwere completely full of eyes\nas were their four wheels.",
    "default_faction": "player",
    "bodytype": "blob",
    "species": [ "NETHER" ],
    "volume": "875000 ml",
    "weight": "200 kg",
    "hp": 50,
    "speed": 100,
    "attack_cost": 20,
    "symbol": "H",
    "color": "dark_gray",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 2,
    "melee_dice": 2,
    "melee_dice_sides": 2,
    "melee_damage": [ { "damage_type": "cut", "amount": 8 } ],
    "special_attacks": [ { "type": "leap", "cooldown": 2, "max_range": 5, "allow_no_target": true } ],
    "death_function": {
      "effect": { "id": "ophanim_death", "hit_self": true },
      "corpse_type": "NO_CORPSE",
      "message": "The %s shatter into pieces in silent explosion."
    },
    "regenerates": 25,
    "regen_morale": true,
    "flags": [ "SEES", "SMELLS", "SWIMS", "PLASTIC", "FLIES", "ACIDPROOF", "NOHEAD", "NOGIB" ],
    "armor": { "bash": 2, "cut": 2, "bullet": 2, "electric": 4 }
  },
  {
    "id": "mon_sapient_light",
    "type": "MONSTER",
    "name": { "str": "light" },
    "description": "Flying piece of light in a shape of… a cube?  It constantly changes its form, and each of its attacks tears the piece of space from the reality, causing a ridiculously loud explosion.  Even if it's friendly, some of its action are impossible to explain.",
    "default_faction": "player",
    "species": [ "NETHER" ],
    "volume": "31415 ml",
    "weight": "31415 g",
    "hp": 95,
    "speed": 126,
    "symbol": "S",
    "color": "white",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 0,
    "melee_dice": 0,
    "melee_dice_sides": 0,
    "dodge": 4,
    "vision_day": 60,
    "vision_night": 60,
    "luminance": 60,
    "tracking_distance": 3,
    "path_settings": { "max_dist": 60, "allow_open_doors": true, "avoid_traps": true, "allow_climb_stairs": true },
    "special_attacks": [ { "type": "spell", "spell_data": { "id": "sapient_light_damage" }, "cooldown": 5 } ],
    "death_function": { "message": "The %s disappears.", "corpse_type": "NO_CORPSE" },
    "flags": [ "SEES", "HEARS", "SMELLS", "HAS_MIND", "NO_BREATHE", "ALL_SEEING", "KEEP_DISTANCE" ],
    "armor": { "bash": 1, "electric": 1 }
  },
  {
    "id": "mon_rat_king",
    "type": "MONSTER",
    "name": { "str": "rat king" },
    "description": "A towering swarm of mutated rats, their tails knotted together in a filthy mass.  A fetid stench flows from its filthy presence.",
    "default_faction": "rat",
    "species": [ "MAMMAL" ],
    "diff": 10,
    "volume": "81500 ml",
    "weight": "81500 g",
    "hp": 220,
    "speed": 40,
    "material": [ "flesh" ],
    "symbol": "&",
    "color": "dark_gray",
    "aggression": 10,
    "morale": 100,
    "melee_skill": 4,
    "melee_dice": 1,
    "melee_dice_sides": 3,
    "melee_damage": [ { "damage_type": "cut", "amount": 1 } ],
    "harvest": "mammal_tiny",
    "dissect": "dissect_rat_sample_large",
    "families": [ "prof_intro_biology" ],
    "special_attacks": [ [ "RATKING", 3 ] ],
    "death_function": { "effect": { "id": "death_ratking" }, "message": "Rats suddenly swarm into view." }
  }
]
