[
  {
    "type": "region_overlay",
    "regions": [ "all" ],
    "default_oter": [
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north",
      "nether_glass_impassable_north"
    ],
    "overmap_feature_flag_settings": {
      "clear_blacklist": false,
      "blacklist": [ "BLOB", "BEE", "ANT", "FUNGAL", "SLIME", "TRIFFID", "MI-GO", "LAB", "CLASSIC" ],
      "clear_whitelist": false,
      "whitelist": [ "ISO_MAP" ]
    },
    "river_scale": 0,
    "overmap_lake_settings": {
      "noise_threshold_lake": 10.0,
      "lake_size_min": 20,
      "lake_depth": -5,
      "shore_extendable_overmap_terrain": [ "forest", "forest_thick", "forest_water", "field" ],
      "shore_extendable_overmap_terrain_aliases": [
        { "om_terrain": "island_forest", "om_terrain_match_type": "TYPE", "alias": "forest" },
        { "om_terrain": "island_forest_thick", "om_terrain_match_type": "TYPE", "alias": "forest_thick" },
        { "om_terrain": "island_forest_water", "om_terrain_match_type": "TYPE", "alias": "forest_water" },
        { "om_terrain": "island_field", "om_terrain_match_type": "TYPE", "alias": "field" }
      ]
    },
    "overmap_forest_settings": {
      "noise_threshold_forest": 150.0,
      "noise_threshold_forest_thick": 150.0,
      "noise_threshold_swamp_adjacent_water": 0.3,
      "noise_threshold_swamp_isolated": 0.6,
      "river_floodplain_buffer_distance_min": 3,
      "river_floodplain_buffer_distance_max": 15
    }
  }
]
