[
  {
    "type": "terrain",
    "id": "t_wall_resin",
    "name": "resin wall",
    "description": "A wall made of a glistening, nearly opaque, plastic-like substance.  Deep within, you can barely see a network of pulsating green conduits, snaking through it like blood vessels.  The material is hard, warm to the touch, and slightly damp.",
    "symbol": "LINE_OXOX",
    "color": "dark_gray",
    "move_cost": 0,
    "coverage": 100,
    "roof": "t_resin_roof",
    "flags": [ "NOITEM", "PERMEABLE", "SUPPORTS_ROOF", "WALL", "NO_SCENT", "AUTO_WALL_SYMBOL", "BLOCK_WIND" ],
    "bash": {
      "str_min": 250,
      "str_max": 700,
      "sound": "boom!",
      "sound_fail": "whack!",
      "ter_set": "t_resin_hole",
      "items": [ { "item": "resin_chunk", "count": [ 10, 40 ] } ]
    }
  },
  {
    "type": "terrain",
    "id": "t_wall_resin_cage",
    "name": "resin cage",
    "description": "A resin wall that opens into a series of small honeycomb-like hexagons, allowing the passage of air and light.  While still made of the same sturdy material, it is thinner and more delicate in appearance.",
    "symbol": "#",
    "color": "dark_gray",
    "move_cost": 0,
    "coverage": 100,
    "roof": "t_resin_roof",
    "flags": [ "NOITEM", "WALL", "PERMEABLE", "TRANSPARENT", "INDOORS", "MINEABLE", "SUPPORTS_ROOF" ],
    "bash": {
      "str_min": 70,
      "str_max": 300,
      "sound": "boom!",
      "sound_fail": "whack!",
      "ter_set": "t_floor_resin",
      "items": [ { "item": "resin_chunk", "count": [ 2, 5 ] } ]
    }
  },
  {
    "type": "terrain",
    "id": "t_floor_resin",
    "name": "resin floor",
    "description": "A nearly opaque, plastic-like floor.  It has a gentle curve from wall to wall, but in the central areas is quite flat.  The material is hard, warm to the touch, and slightly damp.",
    "symbol": "~",
    "color": "dark_gray",
    "move_cost": 1,
    "roof": "t_resin_roof",
    "flags": [ "TRANSPARENT", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "ROAD", "NOCOLLIDE" ],
    "bash": {
      "str_min": 250,
      "str_max": 700,
      "sound": "boom!",
      "sound_fail": "whack!",
      "ter_set": "t_null",
      "items": [ { "item": "resin_chunk", "count": [ 10, 40 ] } ]
    }
  },
  {
    "type": "terrain",
    "id": "t_platform_resin",
    "name": "resin floor",
    "description": "A nearly opaque, plastic-like floor that is smooth and flat.  The material is hard, warm to the touch, and slightly damp.",
    "symbol": "~",
    "color": "light_gray",
    "looks_like": "t_floor_resin",
    "move_cost": 1,
    "flags": [ "TRANSPARENT", "COLLAPSES", "FLAT", "ROAD" ],
    "bash": {
      "str_min": 250,
      "str_max": 700,
      "sound": "boom!",
      "sound_fail": "whack!",
      "ter_set": "t_null",
      "items": [ { "item": "resin_chunk", "count": [ 10, 40 ] } ]
    }
  },
  {
    "type": "terrain",
    "id": "t_resin_roof",
    "name": "resin roof",
    "description": "A wide, domed section of nearly opaque, plastic-like material.  When the light hits it, a network of multicolored conduits like blood vessels can be seen snaking through its glistening interior.",
    "symbol": "~",
    "color": "dark_gray",
    "move_cost": 2,
    "looks_like": "t_floor_resin",
    "flags": [ "TRANSPARENT", "FLAT" ],
    "bash": {
      "str_min": 250,
      "str_max": 700,
      "sound": "boom!",
      "sound_fail": "whack!",
      "ter_set": "t_open_air",
      "bash_below": true
    }
  },
  {
    "type": "terrain",
    "id": "t_resin_hole_c",
    "name": "closed resin portal",
    "description": "A tricuspid hatch of some sort of damp, flexible, resinous material.  This one is closed tightly, but it looks like a firm push would cause it to snap open.",
    "symbol": "Y",
    "color": "light_gray",
    "move_cost": 0,
    "coverage": 95,
    "roof": "t_resin_roof",
    "flags": [ "DOOR", "NOITEM", "CONNECT_WITH_WALL", "BLOCK_WIND", "SUPPORTS_ROOF" ],
    "open": "t_resin_hole_o",
    "deconstruct": { "ter_set": "t_resin_hole", "items": [ { "item": "resin_chunk", "count": [ 2, 5 ] } ] },
    "bash": {
      "str_min": 90,
      "str_max": 120,
      "sound": "boom!",
      "sound_fail": "whack!",
      "ter_set": "t_resin_hole",
      "items": [ { "item": "resin_chunk", "count": [ 2, 5 ] } ]
    }
  },
  {
    "type": "terrain",
    "id": "t_resin_hole_o",
    "name": "open resin portal",
    "description": "A tricuspid hatch of some sort of damp, flexible, resinous material.  This one is open, the flaps held out by some sort of stringy mucus-like substance.",
    "symbol": "D",
    "color": "light_gray",
    "move_cost": 2,
    "roof": "t_resin_roof",
    "flags": [ "TRANSPARENT", "FLAT", "CONNECT_WITH_WALL", "SUPPORTS_ROOF" ],
    "deconstruct": { "ter_set": "t_resin_hole", "items": [ { "item": "resin_chunk", "count": [ 2, 5 ] } ] },
    "close": "t_resin_hole_c",
    "bash": {
      "str_min": 90,
      "str_max": 120,
      "sound": "boom!",
      "sound_fail": "whack!",
      "ter_set": "t_resin_hole",
      "items": [ { "item": "resin_chunk", "count": [ 2, 5 ] } ]
    }
  },
  {
    "type": "terrain",
    "id": "t_resin_hole",
    "name": "resin-lined hole",
    "description": "An open hole in the resin wall, large enough for you to crawl through.",
    "symbol": "O",
    "color": "light_gray",
    "move_cost": 4,
    "roof": "t_resin_roof",
    "flags": [ "TRANSPARENT", "FLAT", "CONNECT_WITH_WALL", "SUPPORTS_ROOF" ],
    "bash": {
      "str_min": 100,
      "str_max": 500,
      "sound": "boom!",
      "sound_fail": "whack!",
      "ter_set": "t_floor_resin",
      "items": [ { "item": "resin_chunk", "count": [ 2, 5 ] } ]
    }
  }
]
