[
  {
    "id": "mon_milbot_flame",
    "type": "MONSTER",
    "copy-from": "mon_milbot_base",
    "name": "military flame robot",
    "description": "A military robot still operating due to its internal power core.  This one is armed with an electric prod and an integrated flamethrower.",
    "diff": 20,
    "melee_damage": [ { "damage_type": "electric", "amount": 6 } ],
    "starting_ammo": { "napalm": 1000 },
    "extend": { "flags": [ "FIREPROOF", "DROPS_AMMO" ] },
    "special_attacks": [
      {
        "type": "gun",
        "cooldown": 1,
        "gun_type": "flamethrower",
        "ammo_type": "napalm",
        "fake_skills": [ [ "gun", 4 ], [ "launcher", 5 ] ],
        "fake_dex": 10,
        "no_ammo_sound": "hiss!",
        "ranges": [ [ 0, 10, "DEFAULT" ] ],
        "require_targeting_player": true,
        "require_targeting_npc": true,
        "require_targeting_monster": true,
        "targeting_cost": 200,
        "targeting_timeout_extend": -10,
        "targeting_sound": "\"Hostile Detected.\"",
        "targeting_volume": 10
      }
    ]
  },
  {
    "id": "mon_milbot_308",
    "type": "MONSTER",
    "copy-from": "mon_milbot_base",
    "name": "military robot",
    "description": "A military robot still operating due to its internal power core.  This one is armed with an electric prod and an integrated 7.62mm firearm.",
    "diff": 20,
    "melee_damage": [ { "damage_type": "electric", "amount": 6 } ],
    "starting_ammo": { "762_51": 1000 },
    "revert_to_itype": "bot_milbot_308",
    "special_attacks": [
      {
        "type": "gun",
        "cooldown": 3,
        "move_cost": 150,
        "gun_type": "fn_fal",
        "ammo_type": "762_51",
        "fake_skills": [ [ "gun", 5 ], [ "rifle", 5 ] ],
        "fake_dex": 10,
        "no_ammo_sound": "click!",
        "ranges": [ [ 0, 5, "DEFAULT" ], [ 6, 10, "BURST" ], [ 11, 20, "DEFAULT" ] ],
        "require_targeting_player": true,
        "require_targeting_npc": true,
        "require_targeting_monster": true,
        "targeting_cost": 10,
        "targeting_timeout_extend": -1,
        "targeting_sound": "\"Hostile Detected.\"",
        "targeting_volume": 10
      }
    ],
    "extend": { "flags": [ "DROPS_AMMO" ] }
  },
  {
    "id": "mon_milbot_8x40mm",
    "type": "MONSTER",
    "copy-from": "mon_milbot_base",
    "name": "military robot",
    "description": "A military robot still operating due to its internal power core.  This one is armed with an electric prod and an integrated 8mm firearm.",
    "diff": 20,
    "melee_damage": [ { "damage_type": "electric", "amount": 6 } ],
    "starting_ammo": { "8mm_caseless": 1200 },
    "special_attacks": [
      {
        "type": "gun",
        "move_cost": 150,
        "cooldown": 2,
        "gun_type": "rm2000_smg",
        "ammo_type": "8mm_caseless",
        "fake_skills": [ [ "gun", 5 ], [ "rifle", 6 ] ],
        "fake_dex": 10,
        "no_ammo_sound": "whirrrr!",
        "ranges": [ [ 0, 5, "BURST" ], [ 6, 10, "AUTO" ], [ 11, 24, "DEFAULT" ] ],
        "require_targeting_player": true,
        "require_targeting_npc": true,
        "require_targeting_monster": true,
        "targeting_cost": 10,
        "targeting_timeout_extend": -1,
        "targeting_sound": "\"Hostile Detected.\"",
        "targeting_volume": 10
      }
    ],
    "extend": { "flags": [ "DROPS_AMMO" ] }
  },
  {
    "id": "mon_advbot_rail",
    "type": "MONSTER",
    "copy-from": "mon_advbot_base",
    "name": "railgun robot",
    "description": "An advanced robot still functioning due to its internal fusion core.  This model is furnished with a powerful railgun.",
    "diff": 30,
    "starting_ammo": { "steel_rail": 100 },
    "special_attacks": [
      {
        "type": "gun",
        "cooldown": 4,
        "gun_type": "railgun",
        "ammo_type": "steel_rail",
        "fake_skills": [ [ "gun", 5 ], [ "rifle", 5 ] ],
        "fake_dex": 10,
        "no_ammo_sound": "buzz!",
        "ranges": [ [ 0, 18, "DEFAULT" ] ],
        "require_targeting_player": true,
        "require_targeting_npc": true,
        "require_targeting_monster": true,
        "laser_lock": true,
        "targeting_cost": 200,
        "targeting_timeout_extend": -10,
        "targeting_sound": "\"Hostile detected.\"",
        "targeting_volume": 10
      }
    ]
  },
  {
    "id": "mon_afs_headless_zombie",
    "type": "MONSTER",
    "name": { "str": "headless zombie" },
    "description": "Despite lacking a head, this zombie appears to have not gotten the memo, and shambles aimlessly around without functioning senses.  Black ooze pulses out of its neck, and it stumbles around listlessly.",
    "default_faction": "zombie",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "60000 ml",
    "weight": "78500 g",
    "hp": 60,
    "speed": 50,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "brown",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 3,
    "melee_dice": 1,
    "melee_dice_sides": 3,
    "melee_damage": [ { "damage_type": "cut", "amount": 0 } ],
    "harvest": "zombie",
    "special_attacks": [ { "id": "grab", "cooldown": 7 }, [ "scratch", 20 ] ],
    "death_drops": "default_zombie_death_drops",
    "upgrades": { "half_life": 28, "into": "mon_afs_headless_horror" },
    "flags": [
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "FILTHY",
      "NOHEAD",
      "LOUDMOVES"
    ]
  }
]
