[
  {
    "type": "npc",
    "id": "guard",
    "//": "A generic guard for the Free Merchants faction.",
    "name_suffix": "Guard",
    "class": "NC_FREE_MERCH_GUARD",
    "attitude": 0,
    "mission": 8,
    "chat": "TALK_GUARD",
    "faction": "free_merchants"
  },
  {
    "id": "TALK_GUARD",
    "type": "talk_topic",
    "dynamic_line": [
      "I'm not in charge here, you're looking for someone else…",
      "Keep civil or I'll bring the pain.",
      "Just on watch, move along.",
      "Don't distract me.  I'm on watch.",
      { "is_day": [ "Hello.  Welcome to our safe zone." ], "no": [ "Good evening.  Welcome to our safe zone." ] },
      {
        "u_male": [ "Sir.", "Rough out there, isn't it?" ],
        "no": [ "Ma'am", "Ma'am, you really shouldn't be traveling out there." ]
      }
    ],
    "responses": [
      {
        "text": "I'm trying to put a cleanup crew together to tidy up the back room.  Can you offer any help?",
        "condition": {
          "and": [
            { "u_has_mission": "MISSION_REFUGEE_Boris_CLEANUP" },
            {
              "not": { "npc_has_var": "cleanup_asked", "type": "mission", "context": "Boris_mission_1", "value": "yes" }
            }
          ]
        },
        "topic": "TALK_GUARD_Boris_Mission_1"
      },
      { "text": "How did you get saddled with guard duty?", "topic": "TALK_GUARD_FM_BACKGROUND" },
      { "text": "Don't mind me…", "topic": "TALK_DONE" }
    ]
  },
  {
    "type": "talk_topic",
    "id": "TALK_GUARD_FM_BACKGROUND",
    "dynamic_line": [
      "Nothing too fancy.  We have a rota of anyone able bodied that can handle themselves.",
      "None of your business really, is it.",
      "I've seen my share of zombies, I'm one of the ones that's ready to take em on.  Nothing more.",
      "Gotta earn my keep.",
      "It's honest work, and now and then I get to take a zombie down."
    ],
    "responses": [ { "text": "Well, bye.", "topic": "TALK_DONE" } ]
  },
  {
    "type": "talk_topic",
    "id": "TALK_GUARD_Boris_Mission_1",
    "dynamic_line": [
      "Talk to one of the bosses about that.  You'd have to pay me to go back there though, that's gonna be a hell of a job.",
      "I don't have a lot of free time for that sort of thing.  Maybe talk to the shopkeep, they know more about scheduling and stuff.",
      "Nah.",
      "I'd rather stand around looking threatening than scrub gore out of the tiles.",
      "Not unless you pay me.  Try the shopkeep, they can sell our services just like anything else."
    ],
    "speaker_effect": { "effect": { "npc_add_var": "cleanup_asked", "type": "mission", "context": "Boris_mission_1", "value": "yes" } },
    "responses": [ { "text": "Well, thanks anyway.", "topic": "TALK_DONE" } ]
  }
]
