[
  {
    "type": "EXTERNAL_OPTION",
    "name": "PLAYER_BASE_STAMINA_BURN_RATE",
    "info": "Sets base stamina burn per 100 moves of the walking player.",
    "stype": "int",
    "value": 10
  },
  {
    "type": "EXTERNAL_OPTION",
    "name": "OVERRIDE_VEHICLE_INIT_STATE",
    "info": "If true, initial status and amount of fuel for all spawned vehicles will be overridden by values of VEHICLE_STATUS_AT_SPAWN and VEHICLE_FUEL_AT_SPAWN options.",
    "stype": "bool",
    "value": true
  },
  {
    "type": "EXTERNAL_OPTION",
    "name": "VEHICLE_STATUS_AT_SPAWN",
    "info": "All vehicles spawn in this status.  -1 is lightly damaged (default), 0 is undamaged, 1 is disabled (destroyed tires or engine).  Values are read only if OVERRIDE_VEHICLE_INIT_STATE is set to true.",
    "stype": "int",
    "value": 1
  },
  {
    "type": "EXTERNAL_OPTION",
    "name": "VEHICLE_FUEL_AT_SPAWN",
    "info": "All vehicles spawn with this percentage of fuel.  0 is empty, 100 is fully loaded, -1 is random amount from 7% to 35% (default).  Values are read only if OVERRIDE_VEHICLE_INIT_STATE is set to true.",
    "stype": "int",
    "value": 0
  }
]
