[
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_farm_0",
    "description": "Survey land for a farming area.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "autolearn": false,
    "never_learn": true,
    "construction_blueprint": "faction_base_farm_0",
    "blueprint_name": "farm area survey",
    "time": "3 h",
    "blueprint_requires": [ { "id": "not_an_upgrade" } ],
    "blueprint_provides": [ { "id": "fbmf_0" }, { "id": "farming" } ]
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_farm_1",
    "description": "Plowing a few plots should get us started.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "autolearn": false,
    "never_learn": true,
    "time": "540 m",
    "construction_blueprint": "faction_base_field_camp_farm_1",
    "blueprint_name": "Farm basic plots",
    "blueprint_requires": [ { "id": "fbmf_0" } ],
    "qualities": [ [ { "id": "DIG", "level": 1 } ] ]
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_farm_2",
    "description": "We could use a farming shed to store resources where we'll be working.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "time": "3600 m",
    "construction_blueprint": "faction_base_field_camp_farm_2",
    "blueprint_name": "Farm basic shed",
    "blueprint_requires": [ { "id": "fbmf_0" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "log", 54 ] ], [ [ "stick", 90 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_farm_3",
    "description": "Our farm could be expanded by finishing the shed and adding additional plots.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "time": "2160 m",
    "construction_blueprint": "faction_base_field_camp_farm_3",
    "blueprint_name": "Farm upgraded shed",
    "blueprint_requires": [ { "id": "fbmf_0" }, { "id": "faction_base_farm_1" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "log", 24 ] ], [ [ "stick", 36 ] ], [ [ "2x4", 16 ] ], [ [ "nail", 36 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_farm_4",
    "description": "Building a processing shack should allow us to reclaim additional seeds from our byproducts.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "//": "1hrs*26wall + 1.5 hr*1door + 0.5hrs*14pits + 2hrs*2window + 2hrs*20log roof + 0.5hrs*9counter + 0.5hrs*1table = 83.5 hrs (12hrs on/off) 7 days total; requires 26wall*(2log+3stick+6 2x4 ) + 1door*(16 2x4+36nail) + 2windows*(15 2x4+30nail+2log+glass) + 20roof*(2log+4stick+8 2x4) + 1table*(8nail+6 2x4) + 9counter*(8nail+6 2x4)",
    "time": "84 h",
    "construction_blueprint": "faction_base_field_camp_farm_4",
    "blueprint_name": "Farm processing shack",
    "blueprint_provides": [ { "id": "reseeding" }, { "id": "farm_recipes_1" } ],
    "blueprint_requires": [ { "id": "faction_base_farm_3" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "log", 96 ] ], [ [ "stick", 158 ] ], [ [ "2x4", 336 ] ], [ [ "nail", 176 ] ], [ [ "glass_sheet", 2 ] ] ],
    "check_blueprint_needs": false
  }
]
