[
  {
    "type": "limb_score",
    "id": "manip",
    "name": "Manipulation",
    "affected_by_wounds": true,
    "affected_by_encumb": true,
    "//": "TODO: minor parts have no HP, meaning their scores are unaffected by wounds."
  },
  {
    "type": "limb_score",
    "id": "lift",
    "name": "Lifting",
    "affected_by_wounds": true,
    "affected_by_encumb": false
  },
  {
    "type": "limb_score",
    "id": "grip",
    "name": "Grip Strength",
    "affected_by_wounds": true,
    "affected_by_encumb": true
  },
  {
    "type": "limb_score",
    "id": "block",
    "name": "Blocking",
    "affected_by_wounds": true,
    "affected_by_encumb": true
  },
  {
    "type": "limb_score",
    "id": "breathing",
    "name": "Breathing",
    "affected_by_wounds": true,
    "affected_by_encumb": true
  },
  {
    "type": "limb_score",
    "id": "vision",
    "name": "Vision",
    "affected_by_wounds": true,
    "affected_by_encumb": true
  },
  {
    "type": "limb_score",
    "id": "night_vis",
    "name": "Night vision",
    "affected_by_wounds": true,
    "affected_by_encumb": true
  },
  {
    "type": "limb_score",
    "id": "reaction",
    "name": "Reaction",
    "affected_by_wounds": true,
    "affected_by_encumb": true
  },
  {
    "type": "limb_score",
    "id": "move_speed",
    "name": "Movement speed",
    "affected_by_wounds": true,
    "affected_by_encumb": true
  },
  {
    "type": "limb_score",
    "id": "balance",
    "name": "Balance",
    "affected_by_wounds": false,
    "affected_by_encumb": true
  },
  {
    "type": "limb_score",
    "id": "footing",
    "name": "Footing",
    "affected_by_wounds": true,
    "affected_by_encumb": true
  },
  {
    "type": "limb_score",
    "id": "swim",
    "name": "Swimming",
    "affected_by_wounds": true,
    "affected_by_encumb": true
  },
  {
    "type": "limb_score",
    "id": "crawl",
    "name": "Crawling",
    "affected_by_wounds": true,
    "affected_by_encumb": true
  }
]
