[
  {
    "id": "barrel_ported",
    "type": "GUNMOD",
    "name": { "str": "ported barrel" },
    "description": "A ported barrel redirects exhaust gases to compensate for muzzle climb, improving recoil but increasing noise and reducing accuracy slightly.",
    "weight": "225 g",
    "integral_weight": "0 g",
    "volume": "200 ml",
    "integral_volume": "0 ml",
    "price": 72000,
    "price_postapoc": 500,
    "install_time": "5 m",
    "material": [ "steel" ],
    "symbol": ":",
    "color": "light_gray",
    "location": "barrel",
    "mod_targets": [ "smg", "rifle", "pistol", "shotgun" ],
    "blacklist_mod": [
      "crafted_suppressor",
      "filter_suppressor",
      "bottle_suppressor",
      "riv_suppressor",
      "shot_suppressor",
      "suppressor",
      "mp5sd_suppressor",
      "suppressor_compact",
      "suppressor"
    ],
    "dispersion_modifier": 15,
    "handling_modifier": 4,
    "loudness_modifier": 8,
    "min_skills": [ [ "weapon", 5 ] ],
    "flags": [ "IRREMOVABLE" ]
  },
  {
    "id": "barrel_small",
    "type": "GUNMOD",
    "name": { "str": "shortened barrel" },
    "description": "A shortened barrel results in markedly reduced accuracy and a minor increase in noise, but also greatly improves the ease with which the weapon can be carried and wielded.",
    "volume": "0 ml",
    "price": 12000,
    "price_postapoc": 250,
    "install_time": "0 s",
    "material": [ "steel" ],
    "symbol": ":",
    "color": "light_gray",
    "location": "barrel",
    "mod_targets": [ "smg", "rifle", "shotgun" ],
    "dispersion_modifier": 75,
    "loudness_modifier": 2,
    "flags": [ "IRREMOVABLE", "ZERO_WEIGHT" ]
  },
  {
    "id": "upstest",
    "type": "GUNMOD",
    "name": { "str": "upstest" },
    "description": "Test mod for UPS drain on mods, this should never spawn, if you see this, it's a bug.  50x more UPS drain.",
    "weight": "450 g",
    "volume": "500 ml",
    "price": 20000,
    "price_postapoc": 0,
    "install_time": "0 s",
    "material": [ "steel" ],
    "symbol": ":",
    "color": "light_gray",
    "location": "barrel",
    "mod_targets": [ "smg", "rifle", "shotgun", "pistol" ],
    "damage_modifier": { "damage_type": "stab", "amount": 500 },
    "dispersion_modifier": 500,
    "energy_drain_multiplier": 50.0,
    "min_skills": [ [ "gun", 1 ] ],
    "melee_damage": { "bash": 5 }
  }
]
