[
  {
    "id": "mon_zombie_brute_shocker",
    "type": "MONSTER",
    "name": { "str": "shocker brute" },
    "description": "A huge beast covered in visible scarring from the lightning bolts that arc out of its body.  Being near it, you can hear a slight humming, like that of an electrical transformer.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "diff": 10,
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 275,
    "speed": 110,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "white_cyan",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 3,
    "melee_dice": 3,
    "melee_dice_sides": 4,
    "melee_damage": [ { "damage_type": "electric", "amount": 4 }, { "damage_type": "cut", "amount": 2 } ],
    "weakpoint_sets": [ "wps_humanoid_body", "wps_natural_armor", "wps_humanoid_head_small" ],
    "families": [ "prof_intro_biology", "prof_physiology", "prof_wp_zombie", "prof_electromagnetics" ],
    "bleed_rate": 0,
    "vision_night": 3,
    "luminance": 16,
    "harvest": "zombie_humanoid_electric",
    "special_attacks": [ [ "PARROT", 8 ], [ "SHOCKSTORM", 15 ], { "id": "smash", "throw_strength": 36, "cooldown": 30 } ],
    "special_when_hit": [ "ZAPBACK", 75 ],
    "death_drops": "default_zombie_death_drops",
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "ELECTRIC",
      "NO_BREATHE",
      "REVIVES",
      "FILTHY",
      "RANGED_ATTACKER"
    ],
    "armor": { "bash": 3, "cut": 8, "bullet": 6 }
  },
  {
    "id": "mon_zombie_electric",
    "type": "MONSTER",
    "name": { "str": "shocker zombie" },
    "description": "A human body with pale blue flesh, crackling with electrical energy.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "diff": 10,
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 85,
    "speed": 105,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "light_cyan",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 4,
    "melee_dice": 1,
    "melee_dice_sides": 3,
    "melee_damage": [ { "damage_type": "electric", "amount": 8 } ],
    "dodge": 2,
    "weakpoint_sets": [ "wps_humanoid_body" ],
    "families": [ "prof_intro_biology", "prof_physiology", "prof_wp_zombie", "prof_electromagnetics" ],
    "bleed_rate": 50,
    "luminance": 8,
    "harvest": "zombie_humanoid_electric",
    "special_attacks": [ [ "PARROT", 8 ], [ "SHOCKSTORM", 25 ] ],
    "special_when_hit": [ "ZAPBACK", 100 ],
    "death_drops": "default_zombie_death_drops",
    "upgrades": { "half_life": 42, "into_group": "GROUP_ZOMBIE_ELECTRIC_UPGRADE" },
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "ELECTRIC",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "FILTHY",
      "RANGED_ATTACKER"
    ]
  },
  {
    "id": "mon_zombie_nullfield",
    "type": "MONSTER",
    "name": { "str": "incandescent husk" },
    "description": "This zombie is visible only as a glowing white silhouette that you have to squint to see, cloaked in a crackling field of lightning that pulses like a beating heart.  It walks slowly and deliberately, the thunderstorm surrounding it eagerly jumping to anything conductive within its grasp.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "diff": 2,
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 200,
    "speed": 50,
    "//": "slow walk speed - intimidating!",
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "i_cyan",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 5,
    "melee_dice": 1,
    "melee_dice_sides": 2,
    "weakpoint_sets": [ "wps_humanoid_body" ],
    "families": [ "prof_intro_biology", "prof_physiology", "prof_wp_zombie", "prof_electromagnetics" ],
    "bleed_rate": 0,
    "//2": "melee damage is quite weak since the shockfield around it is its most dangerous function",
    "melee_damage": [ { "damage_type": "electric", "amount": 6 } ],
    "vision_night": 3,
    "luminance": 16,
    "harvest": "zombie_humanoid_electric",
    "special_attacks": [ [ "PARROT", 5 ] ],
    "emit_fields": [ { "emit_id": "emit_shock_cloud", "delay": "1 s" } ],
    "special_when_hit": [ "ZAPBACK", 75 ],
    "death_drops": "default_zombie_death_drops",
    "flags": [ "SEES", "HEARS", "WARM", "POISON", "ELECTRIC", "NO_BREATHE", "REVIVES", "ELECTRIC_FIELD", "FILTHY" ]
  },
  {
    "id": "mon_zombie_static",
    "type": "MONSTER",
    "name": { "str": "zapper zombie" },
    "description": "A very pale dead body with the worst case of static hair you have ever seen.  Sparks of electricity frequently jump off it, lighting it up in the dark.  You might not want to touch it with your bare hands, or anything conductive.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 60,
    "speed": 75,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "white",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 4,
    "melee_dice": 1,
    "melee_dice_sides": 2,
    "melee_damage": [ { "damage_type": "electric", "amount": 4 } ],
    "//grab": "Basic zombie level, the later versions lose grab in favor of lightning",
    "grab_strength": 20,
    "special_attacks": [ { "id": "grab" } ],
    "dodge": 2,
    "weakpoint_sets": [ "wps_humanoid_body" ],
    "families": [ "prof_intro_biology", "prof_physiology", "prof_wp_zombie", "prof_electromagnetics" ],
    "luminance": 4,
    "harvest": "zombie_humanoid_electric",
    "special_when_hit": [ "ZAPBACK", 100 ],
    "death_drops": "default_zombie_death_drops",
    "upgrades": { "half_life": 28, "into": "mon_zombie_electric" },
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "STUMBLES",
      "WARM",
      "GRABS",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "ELECTRIC",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "FILTHY"
    ]
  }
]
