[
  {
    "type": "weakpoint_set",
    "id": "test_humanoid",
    "weakpoints": [
      {
        "id": "test_head",
        "name": "humanoid head",
        "coverage": 5,
        "crit_mult": { "all": 1.1 },
        "armor_mult": { "physical": 0.75 },
        "difficulty": { "melee": 1, "ranged": 3 },
        "effects": [
          {
            "effect": "stunned",
            "duration": [ 1, 2 ],
            "chance": 5,
            "message": "The %s is stunned!",
            "damage_required": [ 1, 10 ]
          },
          {
            "effect": "stunned",
            "duration": [ 1, 2 ],
            "chance": 25,
            "message": "The %s is stunned!",
            "damage_required": [ 11, 100 ]
          }
        ]
      },
      {
        "id": "test_eye",
        "name": "humanoid eye",
        "armor_mult": { "physical": 0 },
        "coverage": 1,
        "crit_mult": { "all": 1.25 },
        "difficulty": { "ranged": 6, "melee": 4 },
        "coverage_mult": { "broad": 0.5 },
        "effects": [
          { "effect": "blind", "duration": [ 1, 2 ], "chance": 40, "message": "The %s is blinded!", "damage_required": [ 1, 25 ] },
          {
            "effect": "blind",
            "permanent": true,
            "chance": 30,
            "message": "The %s's eyes are obliterated!",
            "damage_required": [ 26, 100 ]
          }
        ]
      },
      {
        "id": "test_arm",
        "name": "humanoid arm",
        "crit_mult": { "all": 0.75 },
        "difficulty": { "ranged": 2, "melee": 1 },
        "armor_mult": { "physical": 0.75 },
        "coverage_mult": { "point": 0.75 },
        "effects": [ { "effect": "staggered", "chance": 25, "message": "The %s is knocked off-balance!", "damage_required": [ 10, 100 ] } ],
        "coverage": 5
      }
    ]
  },
  {
    "type": "weakpoint_set",
    "id": "test_special_head",
    "weakpoints": [
      {
        "id": "test_head",
        "name": "special head",
        "armor_mult": { "physical": 0 },
        "crit_mult": { "all": 1.2 },
        "difficulty": { "melee": 2, "ranged": 4 },
        "coverage_mult": { "ranged": 0.7 },
        "coverage": 50,
        "effects": [
          {
            "effect": "stunned",
            "duration": [ 1, 2 ],
            "chance": 5,
            "message": "The %s is stunned!",
            "damage_required": [ 1, 10 ]
          },
          {
            "effect": "stunned",
            "duration": [ 1, 2 ],
            "chance": 25,
            "message": "The %s is stunned!",
            "damage_required": [ 11, 100 ]
          }
        ]
      },
      {
        "id": "test_neck",
        "name": "special neck",
        "armor_mult": { "physical": 0 },
        "difficulty": { "melee": 1, "ranged": 2 },
        "coverage": 10
      }
    ]
  },
  {
    "type": "weakpoint_set",
    "id": "wps_humanoid_body",
    "weakpoints": [
      {
        "id": "test_wp1",
        "name": "test weakpoint 1",
        "armor_mult": { "physical": 0 },
        "difficulty": { "melee": 1, "ranged": 2 },
        "coverage": 10
      },
      {
        "id": "test_wp2",
        "name": "test weakpoint 2",
        "armor_mult": { "physical": 0 },
        "difficulty": { "melee": 1, "ranged": 2 },
        "coverage": 20
      }
    ]
  }
]
