[
  {
    "id": "mon_fungaloid",
    "type": "MONSTER",
    "name": { "str": "fungaloid" },
    "copy-from": "mon_fungaloid",
    "special_attacks": [ [ "FUNGUS_CORPORATE", 30 ] ]
  },
  {
    "id": "mon_zombie_electric",
    "type": "MONSTER",
    "name": { "str": "shocker zombie" },
    "description": "A human body with pale blue flesh, crackling with electrical energy.  It seems eager to tell you something.",
    "copy-from": "mon_zombie_electric",
    "special_attacks": [ [ "SHOCKING_REVEAL", 25 ] ]
  },
  {
    "id": "halloween_dragon",
    "type": "MONSTER",
    "name": { "str": "inflatable dragon" },
    "copy-from": "mon_dragon_dummy",
    "delete": { "flags": [ "NOT_HALLUCINATION" ] }
  },
  {
    "id": "halloween_ghost",
    "type": "MONSTER",
    "name": { "str": "inflatable ghost" },
    "copy-from": "mon_halloween_ghost",
    "delete": { "flags": [ "NOT_HALLUCINATION" ] }
  },
  {
    "id": "mon_zombie_skeltal",
    "type": "MONSTER",
    "name": { "str": "mr skeltal" },
    "description": "Devoid entirely of flesh and organs, this walking skeleton rattles you to the bone.  In its bony hand, it holds a pristine trumpet, unmarred by the end of the world.",
    "default_faction": "zombie",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 50,
    "speed": 60,
    "material": [ "bone" ],
    "symbol": "Z",
    "color": "i_light_gray",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 4,
    "melee_dice": 3,
    "melee_dice_sides": 6,
    "melee_damage": [ { "damage_type": "cut", "amount": 4 } ],
    "dodge": 2,
    "vision_day": 30,
    "vision_night": 3,
    "death_drops": "skeltal_drops",
    "flags": [ "SEES", "HEARS", "HARDTOSHOOT", "REVIVES", "NO_BREATHE", "FILTHY" ],
    "harvest": "mr_bones",
    "special_attacks": [ [ "DOOT", 50 ] ],
    "armor": { "cut": 15, "stab": 15, "acid": 3 }
  },
  {
    "id": "mon_zombie_skeltal_minion",
    "type": "MONSTER",
    "name": { "str": "minion of skeltal", "str_pl": "minions of skeltal" },
    "description": "A lesser skeleton, raised by the forlorn dooting of a trumpet.",
    "default_faction": "zombie",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 10,
    "speed": 80,
    "material": [ "bone" ],
    "symbol": "Z",
    "color": "white",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 2,
    "melee_dice": 2,
    "melee_dice_sides": 6,
    "melee_damage": [ { "damage_type": "cut", "amount": 4 } ],
    "dodge": 0,
    "vision_day": 30,
    "vision_night": 3,
    "death_function": { "corpse_type": "NO_CORPSE", "message": "The %s melts away." },
    "harvest": "mr_bones",
    "flags": [ "SEES", "HEARS", "HARDTOSHOOT", "REVIVES", "NO_BREATHE", "POISON", "FILTHY" ]
  },
  {
    "id": "mon_bear_smoky",
    "type": "MONSTER",
    "name": { "str": "Smoky bear" },
    "description": "A smoking husk is all that remains of this once proud bear.  Its black eyes gaze at you with malice… and hunger.",
    "default_faction": "bear",
    "species": [ "ZOMBIE" ],
    "volume": "92500 ml",
    "weight": "120 kg",
    "hp": 100,
    "speed": 90,
    "material": [ "flesh" ],
    "symbol": "B",
    "color": "light_gray",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 6,
    "melee_dice": 4,
    "melee_dice_sides": 6,
    "melee_damage": [ { "damage_type": "cut", "amount": 4 } ],
    "dodge": 3,
    "vision_day": 30,
    "vision_night": 10,
    "emit_fields": [ { "emit_id": "emit_smoke_stream", "delay": "1 s" } ],
    "special_attacks": [ { "type": "bite", "cooldown": 5 } ],
    "anger_triggers": [ "HURT", "PLAYER_CLOSE" ],
    "death_function": { "effect": { "id": "death_smokeburst", "hit_self": true }, "message": "The %s explodes!" },
    "harvest": "zombie_fur",
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "ANIMAL",
      "PATH_AVOID_DANGER_1",
      "WARM",
      "BASHES",
      "ATTACKMON",
      "FIREPROOF",
      "NO_BREATHE",
      "FILTHY"
    ],
    "armor": { "bash": 4, "cut": 4 }
  },
  {
    "id": "mon_moose",
    "type": "MONSTER",
    "name": { "ctxt": "crazy", "str": "moose", "str_pl": "meese", "//~": "joke plural name for CrazyCataclysm" },
    "copy-from": "mon_moose"
  },
  {
    "id": "mon_zombie_dancer",
    "type": "MONSTER",
    "name": { "str": "zombie dancer" },
    "description": "The foulest stench is in the air,\nThe funk of forty thousand years,\nAnd grisly ghouls from every tomb,\nAre closing in to seal your doom!\n\nThe dancer doesn't even notice you, it seems like something nearby is controlling it.",
    "default_faction": "zombie",
    "bodytype": "human",
    "categories": [ "CLASSIC" ],
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "875000 ml",
    "weight": "200 kg",
    "hp": 10000,
    "speed": 200,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "white_magenta",
    "aggression": 100,
    "morale": 100,
    "melee_dice": 1,
    "melee_dice_sides": 5,
    "melee_damage": [ { "damage_type": "cut", "amount": 0 } ],
    "weakpoint_sets": [ "wps_humanoid_body" ],
    "families": [ "prof_intro_biology", "prof_wp_zombie" ],
    "vision_day": 50,
    "vision_night": 3,
    "harvest": "zombie_leather",
    "special_attacks": [ [ "DANCE", 30 ] ],
    "death_drops": "mon_zombie_hulk_death_drops",
    "fungalize_into": "mon_zombie_fungus",
    "regenerates": 50,
    "flags": [ "WARM", "BASHES", "DESTROYS", "NO_BREATHE", "POISON", "FILTHY" ],
    "armor": { "bash": 12, "cut": 8, "bullet": 6, "electric": 5 }
  },
  {
    "id": "mon_zombie_jackson",
    "type": "MONSTER",
    "name": { "str": "Thriller" },
    "description": "And though you fight to stay alive,\nYour body starts to shiver.\nFor no mere mortal can resist,\nThe evil of the thriller.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 100,
    "speed": 100,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "dark_gray_red",
    "aggression": 2,
    "morale": 100,
    "melee_skill": 9,
    "melee_dice": 1,
    "melee_dice_sides": 5,
    "melee_damage": [ { "damage_type": "cut", "amount": 0 } ],
    "dodge": 6,
    "weakpoints": [
      { "name": "the funky, funky head", "armor_mult": { "physical": 0.5 }, "coverage": 3 },
      { "name": "the glittering, beautiful eye", "armor_mult": { "physical": 0 }, "coverage": 1 }
    ],
    "families": [ "prof_intro_biology", "prof_wp_zombie" ],
    "vision_day": 50,
    "vision_night": 3,
    "harvest": "zombie",
    "special_attacks": [ [ "JACKSON", 0 ] ],
    "death_drops": "jackson_drops",
    "death_function": { "message": "The music stops!", "effect": { "id": "death_jackson", "hit_self": true }, "corpse_type": "NO_CORPSE" },
    "flags": [ "SEES", "SMELLS", "WARM", "BASHES", "NO_BREATHE", "POISON", "FILTHY" ],
    "armor": { "bash": 2, "cut": 2, "bullet": 2, "electric": 1 }
  },
  {
    "id": "mon_shia",
    "type": "MONSTER",
    "name": { "str_sp": "Shia LaBeouf" },
    "description": "Living in the woods,\nkilling for sport,\neating all the bodies--\nactual cannibal Shia LaBeouf.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 50,
    "speed": 110,
    "material": [ "flesh" ],
    "symbol": "@",
    "color": "red",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 9,
    "melee_dice": 3,
    "melee_dice_sides": 6,
    "melee_damage": [ { "damage_type": "cut", "amount": 6 } ],
    "dodge": 4,
    "vision_day": 30,
    "vision_night": 10,
    "weakpoint_sets": [ "wps_humanoid_body" ],
    "families": [ "prof_intro_biology", "prof_wp_zombie" ],
    "harvest": "human",
    "path_settings": { "max_dist": 30, "avoid_traps": true, "avoid_sharp": true },
    "special_attacks": [ [ "BRANDISH", 10 ] ],
    "anger_triggers": [ "STALK", "PLAYER_WEAK", "HURT", "PLAYER_CLOSE" ],
    "fear_triggers": [ "FIRE" ],
    "death_drops": { "groups": [ [ "shia_stuff", 1 ] ] },
    "flags": [
      "SEES",
      "HEARS",
      "WARM",
      "HAS_MIND",
      "BASHES",
      "POISON",
      "NO_BREATHE",
      "PATH_AVOID_DANGER_1",
      "PRIORITIZE_TARGETS",
      "FILTHY"
    ],
    "armor": { "electric": 1 }
  }
]
