# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# Copyright (c) 2008-2020 pyglet contributors
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
#  * Redistributions of source code must retain the above copyright
#    notice, this list of conditions and the following disclaimer.
#  * Redistributions in binary form must reproduce the above copyright
#    notice, this list of conditions and the following disclaimer in
#    the documentation and/or other materials provided with the
#    distribution.
#  * Neither the name of pyglet nor the names of its
#    contributors may be used to endorse or promote products
#    derived from this software without specific prior written
#    permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------

'''
'''
from ctypes import c_void_p, c_ubyte
from builtins import range

__docformat__ = 'restructuredtext'
__version__ = '$Id$'

from pyglet.image import ImageData, Animation, AnimationFrame
from pyglet.image.codecs import *

from pyglet.libs.darwin.cocoapy import cf, quartz, NSMakeRect
from pyglet.libs.darwin.cocoapy import cfnumber_to_number
from pyglet.libs.darwin.cocoapy import kCGImageAlphaPremultipliedLast
from pyglet.libs.darwin.cocoapy import kCGImagePropertyGIFDictionary
from pyglet.libs.darwin.cocoapy import kCGImagePropertyGIFDelayTime


class QuartzImageDecoder(ImageDecoder):
    def get_file_extensions(self):
        # Quartz can actually decode many more formats, but these are the most common.
        return [ '.bmp', '.cur', '.gif', '.ico', '.jp2', '.jpg', '.jpeg',
                 '.pcx', '.png', '.tga', '.tif', '.tiff', '.xbm', '.xpm' ]

    def get_animation_file_extensions(self):
        return ['.gif']

    def _get_pyglet_ImageData_from_source_at_index(self, sourceRef, index):
        imageRef = c_void_p(quartz.CGImageSourceCreateImageAtIndex(sourceRef, index, None))

        # Regardless of the internal format of the image (L, LA, RGB, RGBA, etc)
        # we just automatically convert everything to an RGBA format.
        format = 'RGBA'
        rgbColorSpace = c_void_p(quartz.CGColorSpaceCreateDeviceRGB())
        bitsPerComponent = 8
        width = quartz.CGImageGetWidth(imageRef)
        height = quartz.CGImageGetHeight(imageRef)
        bytesPerRow = 4 * width

        # Create a buffer to store the RGBA formatted data.
        bufferSize = height * bytesPerRow
        buffer = (c_ubyte * bufferSize)()

        # Create a bitmap context for the RGBA formatted data.
        # Note that premultiplied alpha is required:
        # http://developer.apple.com/library/mac/#qa/qa1037/_index.html
        bitmap = c_void_p(quartz.CGBitmapContextCreate(buffer,
                                                       width, height,
                                                       bitsPerComponent,
                                                       bytesPerRow,
                                                       rgbColorSpace,
                                                       kCGImageAlphaPremultipliedLast))

        # Write the image data into the bitmap.
        quartz.CGContextDrawImage(bitmap, NSMakeRect(0,0,width,height), imageRef)

        quartz.CGImageRelease(imageRef)
        quartz.CGContextRelease(bitmap)
        quartz.CGColorSpaceRelease(rgbColorSpace)

        pitch = bytesPerRow
        return ImageData(width, height, format, buffer, -pitch)

    def decode(self, file, filename):
        file_bytes = file.read()
        data = c_void_p(cf.CFDataCreate(None, file_bytes, len(file_bytes)))
        # Second argument is an options dictionary.  It might be a good idea to provide
        # a value for kCGImageSourceTypeIdentifierHint here using filename extension.
        sourceRef = c_void_p(quartz.CGImageSourceCreateWithData(data, None))
        image = self._get_pyglet_ImageData_from_source_at_index(sourceRef, 0)

        cf.CFRelease(data)
        cf.CFRelease(sourceRef)

        return image

    def decode_animation(self, file, filename):
        # If file is not an animated GIF, it will be loaded as a single-frame animation.
        file_bytes = file.read()
        data = c_void_p(cf.CFDataCreate(None, file_bytes, len(file_bytes)))
        sourceRef = c_void_p(quartz.CGImageSourceCreateWithData(data, None))

        # Get number of frames in the animation.
        count = quartz.CGImageSourceGetCount(sourceRef)

        frames = []

        for index in range(count):
            # Try to determine frame duration from GIF properties dictionary.
            duration = 0.1  # default duration if none found
            props = c_void_p(quartz.CGImageSourceCopyPropertiesAtIndex(sourceRef, index, None))
            if cf.CFDictionaryContainsKey(props, kCGImagePropertyGIFDictionary):
                gif_props = c_void_p(cf.CFDictionaryGetValue(props, kCGImagePropertyGIFDictionary))
                if cf.CFDictionaryContainsKey(gif_props, kCGImagePropertyGIFDelayTime):
                    duration = cfnumber_to_number(c_void_p(cf.CFDictionaryGetValue(gif_props, kCGImagePropertyGIFDelayTime)))

            cf.CFRelease(props)
            image = self._get_pyglet_ImageData_from_source_at_index(sourceRef, index)
            frames.append( AnimationFrame(image, duration) )

        cf.CFRelease(data)
        cf.CFRelease(sourceRef)

        return Animation(frames)


def get_decoders():
    return [ QuartzImageDecoder() ]

def get_encoders():
    return []
