# Create Network Connections Based on Chess Moves

## Documentation for package ‘chessboard’ version 0.1

- DESCRIPTION file
- User guides, package vignettes and other documentation
- Package NEWS
- Package README

## Help Pages

append_edge_lists | Append several edge lists
append_matrix | Combine several connectivity matrices
bishop | Find neighbors according to bishop movement
bishop_left | Find neighbors according to bishop left movement
bishop_right | Find neighbors according to bishop right movement
connectivity_matrix | Create a connectivity matrix from an edge list
create_edge_list | Create an edge list
create_node_labels | Create unique node labels
distance_euclidean | Compute the pairwise Euclidean distance
edges_to_sf | Convert edge list to spatial object
edges_weights_matrix | Create an edges weights matrix
edges_weights_vector | Create an edges weights vector
fool | Find neighbors according to fool movement
geom_edges | Link neighbors by arrow on a chessboard
geom_neighbors | Highlight neighbors on a chessboard
geom_node | Highlight a node on a chessboard
get_node_list | Get the list of nodes
gg_chessboard | Plot a sampling as a chessboard
gg_matrix | Plot a connectivity or a nodes-by-edges matrix
knight | Find neighbors according to knight movement
knight_left | Find neighbors according to knight left movement
knight_right | Find neighbors according to knight right movement
matrix_to_edge_list | Convert an connectivity matrix to an edge list
nodes_by_edges_matrix | Create a nodes-by-edges matrix
pawn | Find neighbors according to pawn movement
queen | Find neighbors according to queen movement
rook | Find neighbors according to rook movement
spatial_weights_matrix | Create a spatial weights matrix
wizard | Find neighbors according to wizard movement